I'm surprised that everyone is whining about how to get Custom Quest Editors, when one simple google search gave me exactly what I was looking for.
Posted by2 years ago
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How to set everything up..
You'll need..
A PC or Laptop with a slot for SD cards, which logically means you'll also need an SD adapter to put your Micro-SD intoif your system uses a Micro-SD. (New3DS)
All theDLC CAPCOM offers you, you can only overwrite Quests, you can not create new ones, so install all the DLC first.
Homebrew, check out /r/3dshacks or just google 'how to get homebrew for 3ds' for this, then follow their instructions as to how to install it.
Bricking a 3DS is not easy, but it's possible, definitely be sure to read and follow their instructions carefully.
I take no responsibility for any broken 3DS systems due to one's inability to read and follow instructions.
I chose to install it with Nintendo 3DS Sound.
After you've installed Homebrew successfully..
If Homebrew installed successfully, there will be a variety of more folders on your SD card.
you want to get MHX Data Manager (mhx_data_manager.zip)
Inside of that will be a folder named '3ds', simply merge this folder with the '3ds' folder your Homebrew created on install, or copy the things inside the data manager 3ds folder into Root/3ds/
Now to the action..
Insert your Micro-SD or SD-Card back into your system and start up Homebrew, choose the MHX Data Manager and select Export Quests, you will then be asked which version of Monster Hunter you have.
MHX
MHGen (EUR) MHGen (USA)
Select whatever country or region you're in, I believe Australia uses the EUR version.
Then, wait until it exported every quest, which can take up to a minute, go drink some tea or something.
After it's done, press B to leave the screen, press B to leave MHX Data Manager, then press START followed by A to close Homebrew and go back to the default Browser.
Shut down your 3DS, it's time to check the Data on your PC again.
Root/3ds/mhx_data_manager/quest/(country)
These are your DLC Quests, they are '.arc' files.
10100##.arc are Low Rank Quests
10101##.arc are High Rank Quests
10200##.arc are Arena Quests that use setups
11100##.arc are Prowler Quests.
11200##.arc are Prowler Arena Quests that use setups.
## are the IDs of the quests.
With your folder full of .arcs, you can now make your own custom quests, go to the Svanheulen website, select your game (Monster Hunter Generations), click on Browse.. and select the .arc file you want to edit.
After you're done editing, click on Save.. and then move the .arc file to the directory it initially came from.
Now start up Homebrew and use MHX Data Manager to IMPORT your quests.
There you go, your custom quest is now playable.
It's a bit complicated at first, but once you get the hang of it, you can make some really ridicolous quests.
Most of all, have fun, I hope I didn't unleash too much freedom today.
(Additional rather useful tips)
MOVE (as in cut & paste) all the .arc files into a backup folder ON YOUR PC, edit custom quests from this directory instead of directly from the SD-card, this saves you a lot of time during the Import process.
Frequently save your work (in seperate folders if you have multiple CQs) on your PC to prevent data loss, as well as to save time during the Import process.
Once you want to test your work or if you're finished, COPYONLY. the modified files to the directory
Root/3ds/mhx_data_manager/quest/(country) This way MHX Data Manager will not need to Import all of the unedited quests again and you have access to the editor without needing to have the SD-card in your PC.
The line, and when to use a Save Editor.
The game has limits set as to how many non-account items can be in supplies and rewards in CQs, if you want to boost or cheat to get anything in this game, then using a Custom Quest Editor is the wrong way to do it, get a Savegame Editor for that purpose instead, it'll be much much simpler and you have a lot more freedom as to what you want to boost, it also comes with a lot of other features, you can for example set your HR extremely low or high, or change the voice of your character, etc.
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Monster Hunter Generations[a] is an action role-playing video game developed and published by Capcom for the Nintendo 3DS. Announced in May 2015, the game was released in Japan in November 2015 and internationally in July 2016. Like other titles in the Monster Hunter series, players undertake quests that involve hunting dangerous creatures. Major additions in this installment include special attacks, new combat styles, and the ability to play as Felynes, who has traditionally only appeared as a companion to the player. An expanded version of the game, titled Monster Hunter XX, was announced in October 2016, and was released exclusively in Japan in March 2017. A HD port of the expansion for the Nintendo Switch, titled Monster Hunter Generations Ultimate,[b] was released in Japan in August 2017 followed by a worldwide release in August 2018.
Gameplay[edit]
Monster Hunter Generations features gameplay similar to past titles in the series. The player assumes the role of a hunter who embarks on quests to hunt dangerous creatures. A hunter's abilities are determined by the type of armor and weapons that they wear on a quest, as the hunter otherwise has no intrinsic attributes that affect gameplay. All fourteen weapon types from Monster Hunter 4 Ultimate, ranging from swords, hammers, bows, guns, and lances, are included in Monster Hunter Generations, in addition to the new Prowler mode which allows the player to take the role of a Felyne, a sentient cat-like species.[2][3] Each weapon has different sets of moves and abilities that can be employed while in the field. Armors grant defensive bonuses to physical and elemental damage, and can boost specific skills and attack types through base attributes and the addition of special decoration gems and talismans. To make a more powerful hunter that can survive against more dangerous creatures, the player takes materials carved from monsters (either slain or captured via traps), as well as materials gathered from the various fields and purchased in village stores, to craft new armor or to craft and upgrade weapons. Defeating more powerful creatures enables even more potent equipment to be crafted, thus creating a gameplay progress through the game's loot system. New in Generations is the ability to transform armor pieces into new gear similar to weapon upgrade paths by upgrading it with materials from broad categories, like bones or ores, and having the ability to upgrade a weapon directly to a more advanced version without the intermediate upgrade steps.[4]
Monster Hunter Generations features new special moves known as Hunting Arts. These moves require the player to wait for the moves to charge up during the course of a hunt before they can be activated. Once ready, the player can activate them at any time, after which they have to wait for them to charge up again before a second use. The Arts have different effects such as dealing massive damage, providing buffs, or healing allies.[2][5] The game also introduces a system called 'Hunting Styles'.[6] This system adds different attack styles for a weapon. Each weapon type in the game will have four distinct forms.[2][6] The Guild Style is a balanced and basic style akin to combat in previous games of the series. The Striker Style is less technical but emphasises the use of Hunting Arts letting the player set up three special attacks. The Aerial Style specialises in mid-air attacks allowing players to use monsters as a platform which they can propel themselves off. The Adept Style gives players an opportunity to perform powerful counterattacks after successfully evading a monster's attack.[7] Visually, the game's combat has been described as flashier than previous titles.[8]
The game will have four new signature monsters along with a number of past flagship monsters.[2][9] Included are what are known as Deviant Monsters, previous monsters from other games in the series that have been said to have mutated and evolved into more powerful forms, which on defeat will yield spoils of combat that can be used to craft high-level equipment.[10] The game features four villages which are non-combat areas for getting quests and communicating with non-player characters.[11] Three villages return from previous titles,[11] and a new village called Bherna has been added.[6] The game includes an improved resource gathering system; resource points on the various areas will have more items that can be acquired before they are exhausted and the player only has to hold down a controller button to continue to collect items instead of pressing the button each time, and once per mission, the player can call a Felyne messenger to take one inventory's worth of goods back to a village to store.[12]
Development[edit]
Planning for Monster Hunter Generations began during the production of Monster Hunter 4 Ultimate.[6] The game's Japanese title--Monster Hunter X, pronounced as Monster Hunter Cross—originated from the idea of crossing old and new elements of the series in the game.[13] Series executive producer Ryozo Tsujimoto saw that since it has been more than ten years since the introductions of the series, they wanted to celebrate the series, putting the idea of the game as 'a festival feeling, a special event'.[14] Game producer, Shintaro Kojima, noted that 'the letter X looks like it divides the given space into four… so four hunting styles, four large main monsters, four villages. They’re all crossing.'[13]
Originally, Capcom considered adding a new weapon type for Monster Hunter Generations. This would have required a lot of development work, so instead they opted to focus on the concept of a player's 'attachment to the weapon'.[6] The developers noted how players would develop their own approach to combat, which inspired the idea of the hunting skills and arts as these would further give each player to craft a hunter to their unique play style.[14] However, they still needed to balance the strength and effectiveness of these news arts and skills so that Generations would remain fundamentally a game that required the player to read a monster's actions and make the right moves at the right time, rather than just a flashy hack-and-slash game.[14] Several features—underwater combat, guild quests, and frenzied monsters—from past titles are omitted in Monster Hunter Generations. Tsujimoto said that this was to emphasise the unique elements of the new title.[15]
As with Monster Hunter 4, Generation includes a number of quests that help to orient a player to the various gameplay systems within the game; this includes special quest lines for each weapon type to help accustom the player to that weapon and its strategies.[14] The Prowler-Felyne hunter choice was aimed specifically for new players of the series, but also to give veteran players a new way to experience the title.[14] With the Prowler mode, it helps to emphasise the need to watch the monsters and read their tell before making a move and gaining the opportunity for a counterattack.[14]
While the period between the Japanese release of Monster Hunter 4 and Generations was nearly annual, the producers state they have no expectations to make Monster Hunter an annual series. They found the response from Western audience with these two games overwhelming, and are working to make the localization process easier to reduce the time between the Japanese and Western release, and would like to eventually see a simultaneous release in these regions in the future.[14] Playstation gift card generator no human verification online.
Release[edit]
Monster Hunter Generations was first announced in Japan under the title Monster Hunter X in May 2015 with a planned release later that year, during a Nintendo Direct presentation.[16] A demo of the game was released digitally in Japan on November 19, 2015, via the Nintendo eShop. The demo features three quests involving different monsters.[17] The game was subsequently released for Nintendo 3DS in Japan on November 28, 2015.[11] Alongside the game's Japanese launch, Nintendo released Monster Hunter X-themed faceplates for the New Nintendo 3DS,[18] and a limited-edition Monster Hunter X-themed New Nintendo 3DS XL featuring the game's logo and four signature monsters.[19]
For North America and Europe, the game was released as Monster Hunter Generations on July 15, 2016, along with a limited-edition New Nintendo 3DS XL similar to the Japanese release.[20][21] The demo version was made available in Europe on June 15, 2016,[22] and in North America on June 30, 2016.[23] Players that transfer their Monster Hunter 4 Ultimate saves into Monster Hunter Generations receive an in-game armor set for their Palico.[23]
Similar to previous Monster Hunter games, the player can obtain armor sets, weapons and clothing themed to other Capcom games and other third-party titles. Generations includes such themes based on Amaterasu from Ōkami,[24]Chun-Li and Blanka from Street Fighter,[25]Arthur from Ghosts 'n Goblins,[26]Strider Hiryu from Strider,[27]Link from The Legend of Zelda: The Wind Waker,[28] and Fox McCloud from the Star Fox series.[29] Such costumes are obtained by completing quests that are offered as free downloadable content.
An expanded version of the game, Monster Hunter XX, was announced in October 2016. It was released in Japan on March 18, 2017.[30] More downloadable content based on other games was made available for this version shortly after release. Newly represented games include The Legend of Zelda: Breath of the Wild and the Ace Attorney series, as well as more content based on Ōkami and Strider. Japanese singer Daigo was also represented in the game.[31]
On May 26, 2017, it was announced that the game would be ported to the Nintendo Switch under the Japanese title of Monster Hunter XX: Nintendo Switch Ver., and was released on August 25, 2017.[32] Save data from Monster Hunter X is able to be transferred to this version of the game, while progress can also be swapped between the 3DS and Switch versions of XX. Like Monster Hunter 3 Ultimate before it, XX features cross-platform multiplayer.[33] Capcom stated during the June Electronic Entertainment Expo 2017 event that at the time it had no plans to localize the Switch version of Monster Hunter XX for Western audiences, though they did announce Monster Hunter: World to come to personal computers and other consoles.[34] This later changed, as the title was released for Western markets as Monster Hunter Generations Ultimate on August 28, 2018.[35]Ultimate allows players to transfer saved games from the 3DS Generations games.[36]
Reception[edit]
Following the 2015 Tokyo Game Show, the Computer Entertainment Supplier's Association named Monster Hunter Generations as one of ten winners for the 'Future Division' Award.[44]
Prior to the game's launch, Capcom expected to sell 2.5 million copies of Monster Hunter Generations by March 2016.[45] The game sold over 1.5 million units in its first two days,[46] and as of December 24, 2015, the game has sold over 3 million copies.[47] Japanese sales tracker, Media Create reported that Monster Hunter Generations sold through over 91% of its retail stock in its first week. Total software sales in Japan during the week of the game's launch were the highest recorded so far in 2015, with Monster Hunter Generations contributing over 75% of sales. The launch also led to a rise in total hardware sales, with sales of the New Nintendo 3DS XL increasing by over 360% from the previous week.[48]
According to the NPD Group, Monster Hunter Generations was the best selling game in July 2016 in North America, and, alongside renewed interest in Pokémon games resulting from Pokémon Go, helped to boost 3DS sales over all other consoles and 80% better than 3DS sales the previous year.[49]
Capcom reported that Monster Hunter Generations had exceeded 4.1 million units sold worldwide by September 2016, with sales in Western countries described as 'solid'.[50] As of September 2017, Monster Hunter X/Generations has sold 4.3million units for the 3DS.[51]
Monster Hunter XX sold 1.7 million copies by April 2017.[52] As of September 2017, Monster Hunter XX has sold 1.8million units for the 3DS.[51] The Switch version sold 84,377 copies in its first week in Japan, debuting at number1 in the charts, selling 48.9% of its initial shipment.[53][54] As of November 6, 2017, shipments of the Switch version exceeded 350,000 units in Japan.[55]
As of December 2018, the total sales for Monster Hunter XX reached 3 million units worldwide.[56]
Accolades[edit]
Notes[edit]
References[edit]
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Monster_Hunter_Generations&oldid=889409725'
Monster Hunter Generations does not have levels, but they do have ranks. These determine with quests you can take, which also determines which monsters you can hunt for gear. If you want the best gear, you have to keep raising your HR (Hunter Rank) and take on the strongest monsters.
The the good news is you only need to do certain Required Quests to unlock the next rank. The bad news is the game does not tell you which ones you need. The great news is I will let you know everything in this guide!
If you would like general help, or just getting started, please visit my Monster Hunter Generations Beginner Tips and Tricks.
This guide will go over the Hunter Rank requirements in Monster Hunter Generations including:
How to Raise Hunter Rank
The game doesn't tell you which quests are needed and there are several extra quests you don't need to do. I'll list only the required and urgent quests for each rank.
Required Quests
The below info is listed by what rank you need to be to do each mission, Completing the Urgent Quest puts you up one rank.
Low-Rank (1-3)HR 1 QuestsTackling The Tetsucabra
Lost in the Jurassic Frontier
Local Threat
Snow with Occasional Lagombi
Royal Spit Take
Urgent Quest HR 2The New Tenant
Monsterquest Full Episodes YoutubeHR 2 QuestsThe Desert Gourmand
Noise Violation
In Search of the Yian Garuga
Operation: Secure Specimen
Royal Assassination
Malfestio Festival
Urgent Quest HR 3A Shocking Scoundrel
HR 3 QuestsDark Wings, Dark Work
A Thousand Scales of Dread
Fury Run Afoul
Moonlit Bubble Bath
Heaven and Earth
Bladed Glavenus
Urgent Quest HR 4Two-Headed CarcassMonster Hunter Generations Custom Quest Editor Download
High-Rank (4-7)HR 4 QuestsSwing into Action
A Bug Appetit
Shells of Steel
Birds of a Feather
Urgent Quest HR 5A Plesioth in the Misty Peaks
HR 5 QuestsThe Intelligent Malfestio
Serpentine Samba
Fin Finder
Worst. Tip. Ever!
You Caught this? I Caught this
Urgent Quests HR 6A Bewitching Dance
The Unshakable Mountain God
HR 6 QuestsThe Lightning Crown
Bug Buffet
Master of the Molten Deep
Duel in the Volvanic Hollow
For Whom the Gong Tolls
Urgent Quest HR 7Seer of Swords
HR 7 QuestsStop the Wheel
A Gathering of Wyverns
A Song of White and Lapis
A Cold Set of Armor
Rocked and Rolled
Hammer vs Blade
Final Urgent QuestTwo-Headed Carcass
That's it for my guide on how to raise Hunter Rank in Monster Hunter Generations. Let me know if you have any questions or if I missed anything!
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